Bachelor of Game Programming
Torrens University Australia
Type of institution: University/Higher Education Institution
Level: Undergraduate
CRICOS: 03389E
The Bachelor of Game Programming is a specialised degree designed to develop the next generation of game programmers for the PC, mobile and console games sector. Developed in consultation with industry and delivered by experienced educators, the course combines rigorous theory with hands-on practice.As a game programmer, you’ll design and build the systems that power interactive experiences, from gameplay mechanics and artificial intelligence to graphics, physics, and networking.
Structure
The Bachelor of Game Programming comprises 19 core subjects and three elective subjects, including one 30-credit point subject, each subject requiring 10 hours of study per week (made up of classes and self-directed study). Assessments may include activity-based assignments or online quizzes. There are no formal exams.
Standard entry requirements
Australian secondary school certificate, or equivalent OR Successful completion of a Vocational qualification (AQF Level 4), or above OR Successful completion of at least 0.25 EFTSL at AQF level 6, 0.5 EFTSL at AQF level 5 or above, or equivalent OR Work life experience demonstrating the ability to undertake study at the required level which may include approval of prior study or successful completion of a readiness assessment.
Study information
| Campus | Fees | Mid year intake | Attendance |
|---|---|---|---|
| Online | International: $112,500 | No |
|
| Sydney - Surry Hills Campus | International: $112,500 | No |
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